Your crew

An agent at every section

This isn't a done-for-you process. Every step is built to put you behind the camera — in the shot, calling the shot. The crew works with you, not instead of you.

REEL
REELAssistant DirectorCamera styles, lenses, shot style. Your caddy for the perfect shot.
THESPIS
THESPISImprov & CharacterYour scene partner and character developer — plays the villain so the dialogue earns itself.
THELMA
THELMAEditorShe catches everything. B-roll, post-production, the cut.
FOLEY
FOLEYVFX MasterVFX and audio FX both. The shots that shouldn't exist, and the sound that sells them — studio-scale work in her workshop.
OLGA
OLGAProvenance & RecordsKeeps the clerical record clean, so the work is ready when you need to submit.
Area 01WRITE ITScript, performance, character, dialogue — out the far end: a formatted script and a storyboard.
Explore the sections
  • Script
  • Character generator
  • Improv
  • Storyboards
Area 02FILM ITWar room, shot strategy, production, post — everything planned before a credit is spent.
Explore the sections
  • War room / Storyboard
  • 3D studio style
  • Motion — Acting
  • Foley's shop — VFX
  • Thelma — Edit
  • Sketch scene flow
  • 70 fight presets
Most workflows run on Seedance 2.0 — or 2.0 Mini for top-tier standard. Other models available.

WRITE IT

The path to the page
The writers room
The writers roomBoard, table, pages. Then people.
01Start with the scriptThe path opens on the page. Premise, structure, scenes — the spine everything downstream hangs on.
02Acting & improvWork the material on its feet. Find the read, the timing, the choices that only surface in performance.
03The character engineThe most in-depth character builder on the internet. Thespis interviews you — your answers become their backstory, their psyche, their soul. That bible follows them from improv to the acting room to camera. Built here, not picked from a list.
04Scene with ThespisYou play your hero. Thespis plays the villain. Role-play the scene live and let the dialogue come out of the fight, not the outline.
DeliverableA formatted, beat-driven script — and the storyboard to matchWRITE IT finishes with something you can hand to a crew. That storyboard is the entry ticket to FILM IT.
Hand off

FILM IT

From board to floor
The war room
The war roomScene 87A. Dialogue, action blocking, explosion.
01The war roomYou and your crew, around the board. FILM IT starts as a conversation, not a render queue.
02Beats & scene strategyThe storyboard is rebuilt into beats and a shooting strategy — film-ready before you spend a single credit.
03Four ways to shoot it
Digital studioRebuild the shot in 3D and block it like a real set.
Sketch to imageRough it out, feed it references, prep the frame.
70 fight presetsCombine presets into a fight that hasn't been staged before.
Music videoOr drop the script entirely and cut to the track.
Fight presets
Fight presets
70 to combine
70 to combine
Music video maker
Music video maker
Thelma's shopB-roll, post & editingNeed coverage, need it trimmed, need it to actually cut together — Thelma handles post-production and general editing.
Foley's workshopFilm the impossibleVFX andaudio FX. For the shots that shouldn't exist and the sound that makes them land — Foley's workshop works at the scale of a real studio.
The lot — studio hangar, doors open
The lotDoors open. Lights up. Your crew is already inside.
Write it. Then film it.AKTIONFILM